State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Otome Games Performance in Nicaragua Q2 2024

A detailed look at the performance of the top 5 Otome games on a unified platform in Nicaragua during the second quarter of 2024.

Top 5 Otome Games Performance in Nicaragua Q2 2024

During the second quarter of 2024, the Otome game market in Nicaragua saw varied performance across the top 5 applications on a unified platform. Here is a breakdown of the metrics for each game.

Love and Deepspace from INFOLD PTE. LTD. experienced fluctuations in weekly revenue, starting at $42 at the beginning of April and peaking at $67 in the last week of May. The game saw a low number of weekly downloads, with a peak of 13 downloads in the week of April 22.

Obey Me! - Anime Otome Sim - by NTT Solmare showed a significant revenue spike to $80 in the second week of April, but then stabilized around $10 per week for the rest of the quarter. Downloads were minimal, with a peak of 5 downloads in the last week of May.

My Candy Love - Otome game, published by Beemoov, had a relatively stable revenue stream, peaking at $36 in the last week of April and maintaining a consistent download rate with a peak of 15 downloads in the week of April 15.

What in Hell is Bad? from Prettybusy Co.,Ltd saw a gradual increase in revenue towards the end of the quarter, reaching $42 in the final week of June. Download numbers were low, with a peak of 4 downloads in the last week of June.

Dangerous Fellows - otome game by Storytaco.inc had a notable revenue increase to $51 in the last week of May. Downloads were sporadic, with a peak of 6 downloads in the final week of June.

These insights are based on data from Sensor Tower. For more detailed analytics and further insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024